Active and Upcoming Team Roles

Current Openings

Below you fill find roles that we are actively hiring for. If the description excites you and think you would be a good fit, please follow the links to apply

Role Summary:

An experienced Unreal Engine Developer to work alongside the main lead to help build out and implement core and auxiliary Gameplay/Narrative features using a mix of BP and C++.

Role Summary:

An experienced UX/UI Artist to help the team in upgrading the games interface ready for controller-support. Leading the UI design process from the initial concept to the final, polished assets ready for in-engine implementation.

TLDR;

  • Role Type: Remote, Contract

  • Level: Intermediate/Senior


Future Openings

Below you will find roles that are a key part of our future roadmap, but we have not yet begun an active hiring campaign for. We welcome applications and expressions of interest from well-qualified candidates that we review on a periodic basis.

TLDR;

  • Role Type: Remote, Contract

  • Level: Intermediate/Senior


The Offer: Why Join Us?

This is a unique opportunity to make a huge impact on a passion-driven project.

  • Flexibility: We offer fully flexible working hours and a 100% remote setup. We trust you to deliver great work, not to watch a clock.

  • Creative Ownership: As a core member of a small team, your ideas will be heard and your work will directly shape the final game.

  • A Great Environment: Join a small, friendly, and supportive team that is focused on building a fantastic game without the pressures of corporate development.

  • Technical Challenge: You'll get to sink your teeth into a complex and technically challenging project, working with many different parts of the engine.

A Note On Our Indie Culture

We believe in transparency. This is a true indie project, which comes with a unique set of opportunities and challenges. The project is led by a developer who also has a separate full-time job, meaning check-ins can sometimes be irregular. This role is perfect for a self-directed individual who values autonomy. While the compensation is competitive for an indie studio, it may not match AAA salaries. We are looking for someone who is motivated by a passion for the project and the opportunity to build something special.

Role Summary:

An experienced Unreal Engine Sound Artist to upgrade our game's audio experience. While we have a solid foundation using commercial assets, we're looking for an expert to elevate our soundscape from functional to unforgettable using systems like MetaSound to create a deeply reactive and gameplay-driven audio experience.

TLDR;

  • Role Type: Remote, Contract

  • Level: Intermediate/Senior